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FURN13.QLE
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Text File
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1997-09-04
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7KB
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180 lines
// QOOLE
// Brushes: 10
// Entities: 0
// Objects: 12
{ // Brush 0
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( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 3.0 0.0 0.0 ) ( 3.0 0.0 500.0 ) ( 3.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -3.0 0.0 ) ( 0.0 -3.0 500.0 ) ( 500.0 -2.999956 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000022 500.0 0.0 ) ( -4.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999957 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 3.0 0.0 0.0 ) ( 3.0 0.0 500.0 ) ( 3.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -3.999956 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -3.0 0.0 ) ( 0.0 -3.0 500.0 ) ( 500.0 -2.999956 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000022 500.0 0.0 ) ( -4.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999957 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 11.0 ) ( 0.0 500.0 11.0 ) ( 500.0 0.0 11.000022 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -10.0 ) ( 500.0 0.0 -10.000022 ) ( 0.0 500.0 -10.0 ) 299 0 0 0 1.00 1.00
( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 1.0 0.0 0.0 ) ( 1.0 0.0 500.0 ) ( 1.000022 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -3.999956 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 2.000002 ) ( 0.0 500.0 2.000002 ) ( 500.0 0.0 2.000024 ) 299 0 0 0 1.00 1.00
( 0.0 0.0 -1.000002 ) ( 500.0 0.0 -1.000024 ) ( 0.0 500.0 -1.000002 ) 299 0 0 0 1.00 1.00
( -40.0 0.0 0.0 ) ( -40.000023 500.0 0.0 ) ( -40.0 0.0 500.0 ) 299 0 0 0 1.00 1.00
( 40.0 0.0 0.0 ) ( 40.0 0.0 500.0 ) ( 40.000023 500.0 0.0 ) 299 0 0 0 1.00 1.00
( 0.0 40.0 0.0 ) ( 500.0 40.0 0.0 ) ( 0.0 40.0 500.0 ) 299 0 0 0 1.00 1.00
( 0.0 -40.000004 0.0 ) ( 0.0 -40.000004 500.0 ) ( 500.0 -39.999962 0.0 ) 299 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 1.000001 ) ( 0.0 500.0 1.000001 ) ( 500.0 0.0 1.000023 ) DUNG01_3 0 0 0 1.00 1.00
( 0.0 0.0 -0.000002 ) ( 500.0 0.0 -0.000024 ) ( 0.0 500.0 -0.000002 ) DUNG01_3 0 0 0 1.00 1.00
( 0.0 0.0 9.500004 ) ( 0.0 500.0 9.50001 ) ( 485.071228 0.0 130.767853 ) DUNG01_3 0 0 0 1.00 1.00
( 0.0 0.0 9.500003 ) ( 0.0 500.0 9.500009 ) ( 485.071228 0.0 -111.767845 ) DUNG01_3 0 0 0 1.00 1.00
( 0.0 0.0 9.500003 ) ( 0.0 485.071228 -111.767845 ) ( 500.0 0.0 9.500003 ) DUNG01_3 0 0 0 1.00 1.00
( 0.0 0.0 9.500004 ) ( 0.0 485.071228 130.767853 ) ( 500.0 0.0 9.499993 ) DUNG01_3 0 0 0 1.00 1.00
} // Brush 9
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 11
} // Object 0
{ // Object 1 :
Position: (-31.0, -35.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (-35.0, 31.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (-32.0, 35.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (31.0, 35.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 :
Position: (35.0, 32.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (35.0, -31.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 :
Position: (32.0, -35.0, -2.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 :
Position: (0.0, 0.0, -0.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 9, 10
} // Object 8
{ // Object 9 :
Position: (-35.0, -32.0, -2.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 9
{ // Object 10 :
Position: (0.0, 0.0, 10.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 10
{ // Object 11 :
Position: (0.0, 0.0, 11.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 11